Useful commands for QWTF

inv Displays the number of remaining grenades, if you are carrying the flag etc.
flaginfo Displays if the flags are carried by anyone (and by whom if they are)
default_fov yourfov QWTF changes your fov to 90 whenever you die, for some strange reason. default_fov will get rid of the problem.
setinfo ec on Will execute quakefolder\fortress\scout.cfg when you change to scout (and similarly for all classes).
setinfo ch off Removes some unnecessary printouts when you connect to the server.

Grenades

Some kind of alias for throwing grenades:

All of these assume you have a grenade timer called gren.wav in your fortress\sound -folder. Grap it from the downloads.

  1. Simple "first press primes, second press throws" aliases
    alias gren1prime "primeone; play gren; bind [gren1button] gren1throw"
    alias gren1throw "throwgren; bind [gren1button] gren1prime"
    
    alias gren2prime "primetwo; play gren; bind [gren2button] gren2throw"
    alias gren2throw "throwgren; bind [gren2button] gren2prime"
    
    bind [gren1button] gren1prime
    bind [gren2button] gren2prime
    
    
  2. Simple "pressing primes, releasing throws" aliases
    alias +grenone "primeone; play gren"
    alias -grenone  "throwgren"
    
    alias +grentwo "primetwo; play gren"
    alias -grentwo  "throwgren"
    bind [gren1button] +grenone
    bind [gren2button] +grentwo
    
  3. [Recommended] Grentimer with msg_triggers

    Either of 1) or 2) with "play gren" removed.
    +
    alias grentime "play gren"
    msg_trigger grentime "renade primed"
    
    This will make the timing more accurate and will not play the .wav unless the grenade actually was primed (can happen occasionally with 1) or 2) due to lag)

    The following commands make grens a little bit more pleasant to use as well:
    alias cleargrens "bind [gren1button] gren1prime; bind [gren2button] gren2prime"
    alias f_death cleargrens
    
    With the typical "press once to prime, another time to throw" -aliases you often have to press twice to prime after dying, these two aliases get rid of the problem.

    * Not that msg_triggers do not work with the smackdown -ruleset. Make sure to use ruleset default in your TF -config.*

Observing a game through gizmo cam